As you may have heard, the
WINE-project, which let's you run Windows programs in Linux, released it's first beta version after a long time.
I've been a demoscener for a long time, while with my switch to linux some years ago, I couldn't watch most demos any more (and having a windows partition just because of that was too much hassle, I like my laptop windows-free).
Today I was playing around how well WINE performs with Demos and was quite impressed. My experiences in the past were mostly that WINE only produces error messages and never runs anything. After DasTier (still not blogging) told me that probably my sound settings are wrong and I have to set it to "driver emulation" in winecfg, I could run a couple of older windows-demos and intros, I had at least
The Product (FarbRausch),
Kötterdämmerung (SquoQuo),
Störfall Ost (Freestyle) and
Raving Tomatoes - Biomutating Planet Acid running (just some random ones I tried out).
I failed to run more recent stuff, at first because my graphics hardware won't manage that (just a Radeon 9200) and second because of the limited shader support in WINE.
Motivated by that, I also could run the legendary
Second Reality (Future Crew) (hey, did you know that it has a hidden part?) in
DosBox.
I'm thinking about creating a project for building a database of working demos and writing qualified bug-reports/patches for non-working ones.